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Brazilian Wrestling Wars/Special moves

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This move has a pin combo*

This move damages the headʰ

This move damages the bodyᵇ

This move damages the legsˡ

This move damages the armsᵃ

This move is a submission¹

This move can't be done in a match in which you can't get out of the ring²

Signatures Edit

Standing:

Chokeslamᵇ. Counter: After being lifted, the opponent hits a DDTʰ.

Lumbar check: The player punches the opponent, lifts them for a back suplex, toss them in the air and hits a double knee backbreakerᵇ. Counter: The opponent grabs the player's knees and puts them in a boston crabᵇ¹.

Roundhouse/superkick combo: The player pushes the opponent, stuns them with a roundhouse kick and follows it with a superkickʰ. Counter: The opponent ducks the roundhouse and hits a mat slamʰ.

Running SSP: The players sweeps the opponent with their hand, runs and hits a shooting star pressᵇ*. Counter: The opponent intercepts with their kneesᵇ.

Reverse figure four: The player hits the opponent with a double leg takedown and locks them in a reverse figure four leglockˡ¹. Counter: The opponent kicks the player on the face twiceʰ.

Lifting reverse DDT: The player puts the opponent in an wristlock, transition it into a dragon sleeper, lifts them and hits a DDTʰ. Counter: The opponent snapmares the player and hits a shoot kickᵇ.

Side effect: The player hits a STO backbreaker and follows it with a jumping sitout side slamᵇ. Counter: After the backbreaker, the opponent twists the player's arm and hits a clotheslineʰ.

Swinging sitout facebuster: The player lifts the opponent horizontally, swings them and hits a sitout facebusterʰ. Counter: The opponent lands on their feet and hits a short-arm clotheslineʰ.

Discus leg drop: The player scoop slams the opponent, runs to the ropes, perform a discus spin and hits a leg dropᵇ*. Counter: The opponent dodges the leg drop and, while the player is seated, hits a big bootʰ.

Go home driver: The player lifts the opponent horizontally and swings them into a back-to-belly piledriverʰ. Counter: The opponent hits a crucifix driverʰ.

Scissors kick: The player kicks the opponent in the gut, runs to the ropes and hits a scissors kick to their headʰ. Counter: The opponent dodges the kick and hits a back suplexᵇ.

Falling powerbomb: The player kicks the opponent in the gut and hits a powerbomb, landing in their kneesᵇ*. Counter: After being lifted, the opponent hits a sitout facebusterʰ.

Widowmaker: The player lifts the opponent horizontally, hits a ribbreaker, lifts them in a fireman carry and hits a reverse death valley driverᵇ. Counter: After the player puts the opponent in the fireman carry, they hit a DDTʰ.

Last chancery: The player kicks the opponent in the gut, hits a hangman neckbreaker, turns them around and puts them in a bridging front necklockʰ¹. Counter: The opponent twists the player's head and hits a neckbreakerʰ.

KO: The player hits a forearm smash, then a spinning back elbow, then a discus elbow and finally another discus elbow to the back of the headʰ. Counter: The opponent dodges the last elbow and hits a scoop slamᵇ.

Lionsault: The player scoop slams the opponent, runs to the ropes, springboards and hits a moonsaultᵇ*. Counter: The opponent intercepts with their kneesᵇ.

Running:

Argentine neckbreaker: The player hits the opponent with a clothesline, puts them in an argentine rack and hits a neckbreakerʰ. Counter: The opponent jumps behind the player and hits a back suplexᵇ.

Double chickenwing: The player hits the opponent with an STO and puts them in a double chickenwing while bending their body backwardsᵃ¹. Counter: The opponent rolls over the player, gets up and hits a double foot stomp.

Floatover facebuster: The player performs a floatover and hits a snap front facelock dropʰ. Counter: The oppponent twists the player's arm and hits a clotheslineʰ.

Gutwrench backbreaker: The player hits the opponent with a big boot, lifts them in a gutwrench and hits a backbreakerᵇ. Counter: The opponent lands on their feet and hits a russian legsweepᵇ.

Handstand kick: The opponent armdrags the player, but they land on their feet, then the player tries to hit a sweep, which the opponent dodges, then hits a handstand roundhouse kickʰ. Counter: The opponent grabs the player's leg and them in an ankle lockˡ¹.

Jumping elbow drop: The player hits a dropkick on the opponent's legs, then runs to the ropes, jumps off the opponent's back and hits an elbow drop to the back of their headʰ. Counter: After the player stomps on the opponent and jumps, they move out of the way, making the player land on their armᵃ.

La mistica: The player performs a tilt-a-whirl on the opponent, hits an arm DDT and puts them in a fujiwara armbarᵃ¹. Counter: The opponent hits a backbreakerᵇ.

Worst case scenario: The player puts the opponent in a casadora bodyscissors and hits a flipping facebusterʰ*. Counter: The opponent hits a half nelson backbreakerʰ.

On the ropes:

619: The player irish whips the opponent, then whips them back, hits a drop toe hold into the middle rope, runs to the opposite ropes, hits a tiger feint kick and follows it with a hiloʰ*. Counter: as the player tries to hit the kick, the opponent grabs their leg and puts them in an ankle lockˡ¹.

Deadlift sitout powerbomb: The player irish whips the opponent, the opponent reverses it and goes for a back body drop, the player performs a sunset flip, deadlift the opponent and hits a sitout powerbombᵇ*. Counter: The opponent hits the back body dropᵇ.

Disaster kick: The player pushes the opponent away from the ropes, springboards and hits a roundhouse kickʰ. Counter: The opponent dodges the kick and hits a superkickʰ.

Handspring cutterʰ. Counter: After the player performs the handspring, the opponent hits a german suplexʰ.

Springboard calf kick: The player kicks the opponent in the gut, throws them away from the ropes, goes to the apron, springboards off the top rope and hits a calf kickʰ. Counter: After the players springboards,the opponent grabs the player's leg in midair and puts them in an ankle lockˡ¹.

On the corner:

Corner leg drop: The player punches the opponent in the gut, puts them in a fireman carry, puts them in the top rope, gets away, runs and hits a double leg dropᵇ. Counter: After the player puts the opponent in a fireman's carry, they land behind them and toss them onto the ring post.

Hanging necklock: The player kicks the opponent in the gut, goes to the middle rope and locks them in a figure four necklock while hanging on the ropes, but releases shortly afterʰ. Counter: The opponent hits a reverse alabama slamʰ.

Modified STF: The player grabs one of the opponent's legs, hits a modified reverse alabama slam and puts them in an indian deathlock/crossface combinationʰ¹. Counter: After the player hits the slam, the opponent uses their leg to whip them away, gets up and hits a clotheslineʰ.

Moonstomp: The player scoop slams the opponent, jumps to the top rope, dives, performs a backflip and hits a double foot stompᵇ. Counter: The opponent dodges the stomp and hits a clotheslineʰ.

One arm powerbomb: The opponent punches the player on the face and climbs the middle rope, but the player pulls them by their head, leaving them in a bent over position, then superkicks their face and powerbomb them from the middle ropeᵇ*. Counter: Before the player hits the superkick, the opponent hits a mule kickʰ.

Springboard cutter: The player irish whips the opponent, the opponent reverses it, the players springboards off the corner and hits a cutterʰ. Counter: The opponent catches the player and hits a back suplexᵇ.

Superplex: The player puts the opponent in the top rope, punches their face and hits a suplex from thereᵇ. Counter: The opponent hits a release gourdbuster and stays on the middle ropeᵇ.

Super hurricanrana: The player puts the opponent in the top rope, punches their face and hits a hurricanrana from thereᵇ. Counter: The opponent backs up their head, making the player's legs hit the ropes and them falling on the ground, while the opponent stays in the middle ropeᵇ.

Triangle dropkick: The player kicks the opponent in the gut, throws them to the apron, springboards and hits a dropkickʰ². Counter: After the player springboards, the opponent hits a clothesline in midairʰ.

Running on the corner:

Cannonball: The player hits the opponent with a dropkick, forcing them into a seated position, then gets away, runs and hits a somersault senton. Counter: The opponent slides out of the way, making the player hit the turnbuckle with their backᵇ.

Corner superkick: The player hits the opponent with a dropkick, forcing them into a seated position, then hits a superkickʰ. Counter: The opponent grabs the player's leg, gets up and hits a dragon screwˡ.

High speed combo: The player hits the opponent with an uppercut, then irish whips them into the opposite corner and hits a stinger splash, then irish whips them into the opposite corner and hits a spear, then hits a short-arm clotheslineʰ. Counter: Before being hit by the stinger splash, the opponent runs from the corner, making the player hit the top turnbuckle with their faceʰ.

Low clothesline: The player hits the opponent with a clothesline, throws them to the ground and, while they are seated, runs to the ropes and hits a clotheslineʰ. Counter: As the player slides to hit the clothesline, the opponent lifts their foot, hitting their faceʰ.

Pumphandle backbreaker: The player hits a clothesline, lifts the opponent in a pumphandle position and drops them on their kneeᵇ. Counter: The opponent lands behind the player and hits a reverse DDTʰ.

Rolling snapmare: The player hits the opponent with a backsplash, follows it with a rolling snapmare and, while they are seated, runs to the ropes and hits a dropkickʰ. Counter: As the player slides to hit the dropkick, the opponent lifts their foot, hitting their faceʰ.

Springboard hurricanrana: The opponent tosses the player over the top rope, the player lands on the apron, hits a rope-aided enzuigiri, springboards off the top rope and hits a hurricanranaᵇ*. Counter: The opponent hits a sitout powerbombᵇ*.

On the apron:

Apron piledriver: The player goes to the apron, kicks the opponent in the gut and hits a sitout piledriverʰ². Counter: The opponent hits a back body dropᵇ.

Apron pumphandle slam: The player goes to the apron, punches the opponent in the gut, lifts them in a pumphandle position and slams them in the apronᵇ². Counter: After being lifted, the opponent lands behind the players and hits a back suplex on the apronᵇ.

Suicide spear: The player punches the opponent on the face, bounces off the opposite ropes and hits a spear through the middle and top ropeᵇ². Reversal: The opponent dodges and the players falls on the ringsideᵇ.

Finishers 1 Edit

Standing:

Dropkick: The player hits a hurricanrana and follows it with a dropkickᵇ. Counter: The opponent grabs the player's legs in midair and puts them in an ankle lockˡ¹.

Kick combo 1: The player kicks the opponent in the gut and follows it with a step kick and a roundhouseʰ. Counter: The opponent ducks the roundhouse and hits a mat slamʰ.

Kick combo 2: The player hits a spinning thrust kick to the opponent's gut and follows it with a step kick and a superkickʰ. Counter: As the player goes for the superkick, the opponent grabs their leg and hits a dragon screwˡ.

Side slamᵇ. Counter: The opponent twists the player's arm and hits a side slamᵇ.

Vertical suplex: The player kicks the opponent in the gut and hits a vertical suplexᵇ. Counter: Before the player lifts the opponent, they block it and hits a suplexᵇ.

Running:

Backrolling headscissors: The player hits the opponent with a monkey flip, performs a backroll and hits a headscissorsᵇ. Counter: The opponent deadlifts the player into a powerslamᵇ.

Enzuigiri: The player hits a flying snapmare and follows it with an enzuigiriʰ. Counter: The opponent dodges the enzuigiri and hits the player with a shoot kickᵇ.

On the corner:

Handspring backsplash: The player slaps the opponent in the face, irish whips them into the opposite corner, performs a handspring and hits a backsplashᵇ. Counter: After the player performs the handspring, the opponent hits a back suplexᵇ.

Running on the corner:

Spinning heel kick: The player hits the opponent with a clothesline and follows it with a spinning heel kick to their chestᵇ. Counter: The opponent grabs the player's leg, lifts them for a back suplex and hits a backbreakerᵇ.

Finishers 2 Edit

Asai DDTʰ. Counter: The opponent catches the player and hits a powerslamᵇ.

Benadryller: The player puts the opponent in a fireman carry, throws them into the air and hits a backflip kickʰ. Counter: The opponent grabs the player's leg, rolls them over and hits a superkickʰ.

Bicycle kickᵇ. Counter: The opponent dodges the kick and hits a dropkickᵇ.

Diving bulldogʰ. Counter: The opponent catches the player in midair an hits a back suplexᵇ.

Flip piledriver: The player goes to the middle rope and, as the opponent gets up, they dive with their foot on the ground and hits a front flip piledriverʰ. Reversal: After the player dives, the opponent hits a back body dropᵇ.

Gamengiri: The player snapmares the opponent, turns around and hits a corkscrew enzuigiriʰ. Counter: The opponent grabs the player's leg and puts them in an STFʰ.

Go to sleep: The player puts the opponent in a fireman carry, throws them into the air and hits a knee liftʰ. Counter: The opponent grabs the player's knee and hits a dragon screwˡ.

Hanging suplex: The player puts the opponent on the top rope, punches their face, puts their legs out of the ring and hits a suplex from there, without falling to the groundᵇ. Counter: The opponent punches the player's face, leaving them in a tree of woe, then dives and stomps the opponent with both feetᵇ.

Pop-up superkick: The player irish whips the opponent to the ropes and, as they rebound, they perform a pop-up and hits a superkickʰ. Counter: After the player performs the pop-up, the opponent hits a dropkickᵇ.

Shell shock: The player lifts the opponent for a fisherman suplex, puts them in a fireman's carry, runs and hits a samoan dropᵇ. Counter: The opponent jumps behind the player and hits a neckbreakerʰ.

Texas powerbombᵇ. Counter: The opponent hits a bulldogʰ.

Finishers 3 Edit

450 splashᵇ*. Counter: The opponent intercepts with their kneesᵇ.

Air raid crashʰ. Counter: The opponent performs a sunset flip and puts the player in a boston crabᵇ¹.

Blockbuster: The player goes to the top rope, dives, performs a somersault and hits a neckbreakerʰ. Counter: The opponent hits an uppercut in midairʰ.

Bloody sunday: The player puts the opponent in a single underhook and hits a brainbusterʰ. Counter: The opponent twists the player's arm and hits a clotheslineʰ.

Clothesline from hell: The player runs to the ropes and hits the opponent with a lariatʰ. Counter: The opponent psychs out of the ropes and hits a lariatʰ.

Corkscrew scissors kickʰ. Counter: The opponent dodges the kick and hits a german suplexʰ.

Cross armbarᵃ¹. Counter: The opponent deadlifts the player with one arm and hits a powerbombᵇ.

Curb stomp: As the opponent gets up in a bent over position, the player runs to the ropes and hits a double foot stomp to the opponent's backᵇ. Counter: The opponent dodges the stomp and hits a clotheslineʰ.

Diving double foot stompᵇ. Counter: The opponent dodges the stomp and hits a spinebusterᵇ.

Diving splashᵇ*. Counter: The opponent intercepts with their kneesᵇ.

Double underhook piledriverʰ. Counter: The opponent hits a samoan dropᵇ.

Figure four leglockˡ¹. Counter: The opponent pushes the player away, gets up and hits a clotheslineʰ.

F-stunner: The player puts the opponent in a fireman carry and hits a stunnerʰ. Counter: The opponent lands behind the player and hits a reverse DDTʰ.

Moonsaultᵇ*. Counter: The opponent intercepts with their kneesᵇ.

Nhac: The player runs to the ropes and hits a jumping splashᵇ*. Counter: The opponent intercepts with their kneesᵇ.

Package piledriverʰ. Counter: The opponent lands behind the player and hits a german suplexʰ.

Phoenix splashᵇ*. Counter: The opponent intercepts with their kneesᵇ.

Quebla mais: The player wraps one of the opponent's arms around their neck, bends them over and hits a double knee backbreakerᵇ. Counter: As the player jumps to hit the backbreaker, the opponent performs a pop-up and hits an cutterʰ.

Reverse STOʰ. Counter: The opponent elbows the player's back and hits a suplexᵇ.

Rock bottomᵇ. Counter: The opponent twists the player's arm and hits the rock bottomᵇ.

Spearᵇ. Counter: The opponent hits a knee strikeʰ.

Swanton bombᵇ*. Counter: The opponent intercepts with their kneesᵇ.

TKO: The player puts the opponent in a fireman carry and hits a cutterʰ. Counter: The opponent lands behind the player and hits a reverse suplexᵇ.

Tombstone piledriverʰ*. Counter: The opponent lands behind the player while bending their body and deadlifts them into a tombstone piledriverʰ*.

Triangle chokeʰ. Counter: The opponent deadlifts the player into a powerbombᵇ.

Twist of fateʰ. Counter: The opponent hits a german suplexʰ.

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