|Chao (Video Game)|
|Developer|| Azumanga Interactive|
|Publisher|| Bandai Namco Games|
|Platform|| Bandai Chaos|
|Ratings||E for Everyone|
Chao is a puzzle game featuring a Chao from the "Sonic the Hedgehog" franchise developed by Azumanga Interactive and Sonic Team, published by Bandai Namco Games and dB-Soft, and co-published by Sega for the Bandai Chaos and Bandai PocketTurbo.
The game is a re-skin of Flappy on the NES and Game Boy. Flappy is replaced by Chaos, and the enemies from the original game are replaced by enemies from the Sonic games. And the mushrooms are replaced by onions which instead of causing the enemies to sleep, it makes them dizzy for a short time.
The beautiful planet of Chao World, home-planet to the the A-Life creatures the Chaos, is invaded by Dr. Eggman. The proud inhabitants of Chao World, wanting neither war nor the invasion, self-destruct along with the planet on a path of self-determination. One of the Chaos, however, is boarded onto an escape capsule headed for the Death Egg. From his capsule he sees fragments of the exploded Chao World rain down incessantly on the Death Egg.
Wandering aimlesslessly about the Death Egg, the Chao reaches an oasis where he suddenly hears a voice from the sky saying, 'Gather up the fragments of Chao World, the Blue Stones, to this Blue Area. When all of them have been gathered...' the Chao, believing a miracle has just occurred, begins on a journey to gather all the Blue Stones.
Gravity, gaps in the floors, and wandering enemies stand in the way of the Chao reaching his goal. The Chao can pick up and throw onions at the enemies to knock them out for a while, or drop stones on them to crush them permanently. There are, however, many obstacles along the way: brick walls you must work your way around, brown stones which you can crush but which can also crush you if they fall on you, holes or dead angles in which the blue stone becomes irretrievable if it falls into them, and moving enemies. The game features just two enemies: Octus (from Sonic 2) and Ball Hogs (from Sonic 1). Octus move in mostly-repetitive horizontal patterns. Ball Hogs relentlessly chase the Chao both horizontally and vertically. Ball Hogs tend to mimic the Chao's movements, so the Chao must be careful to avoid being charged by a persistent Ball Hog.