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Death: Spetsnaz II
Developer(s) Elite Games
Publisher(s) Apple Entertainment, Inc.
Platform(s) PC, Mac, GameCircle Elite, Wii U, Xbox 360, PlayStation 3
Genre First-person shooter
Release November 8, 2012
November 18, 2012 (Wii U)
December 20, 2012 (Wii U in all other countries)
Mode(s) Single-player, multiplayer, co-op
Ratings ESRB: T
Media Disc, digital download

Death: Spetsnaz II is a 2012 game and the ninth installment of the annual Death series. It is the first game in the series to feature non-linear gameplay, permanent death, and multiple endings.

Synopsis[]

The game is set in 2025, in the future, and the 1980s. All missions focus on attempting to stop the narco-terrorist Paulo Luiz.

It is the second Death game to feature player-determined choices but the first to feature non-linear gameplay, multiple endings, and permanent death.

Multiplayer[]

Multiplayer returns in Spetsnaz II.

Modes[]

Core[]

  • Team Deathmatch
  • Free-for-all
  • Search and Destroy
  • Domination
  • Headquarters
  • Ground War
  • Demolition
  • Capture the Flag
  • Chaos Moshpit (removed April 9, 2013)
  • One Flag CTF (added July 7, 2013)

Hardcore[]

  • Team Deathmatch
  • Free-for-all
  • Search and Destroy
  • Domination

Zombies[]

The Zombies mode from Death: Blood War and Death: Spetsnaz returns, with four new characters.

See also[]

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