In the 1990 Dr. Mario™ game, Mario™ threw on a white coat and decided to take a shot at that whole "medicine" thing. Dr. Mario destroys killer viruses with his amazing vitamin capsules and spends day and night in his laboratory working on new miracle cures. Somehow he's managed to keep up with all the new viruses that have arisen over the years.
For information on the fighter for which this amiibo becomes, see Dr. Mario (SSBStrife).
All variations of the Dr. Mario amiibo are compatible with Super Smash Bros. Strife. Like with Super Smash Bros. for Nintendo 3DS / Wii U, the amiibo becomes a Figure Player (FP) when scanned. While computer-controlled, the amiibo levels up as it fights, learning from its opponents as it does. Unlike in Super Smash Bros. 4, it can be levelled up to level 80 as opposed to 50. The FP collects collectible items during battle, which can be fully obtained by scanning the amiibo in the amiibo menu.
Data from Super Smash Bros. for Nintendo 3DS / Wii U is compatible with Super Smash Bros. Strife. Data from Super Smash Bros. Strife is not compatible with Super Smash Bros. 4, however, due to the higher level cap.
The Dr. Mario amiibo, like all other amiibo, is compatible with Hyrule Warriors II. Like most other amiibo, the Dr. Mario amiibo does not have unique content attached to it, instead just granting a random award when used. Scanning the Dr. Mario amiibo will grant the player a random material, a random weapon rated three stars or lower, a single Rupee, or a random amount of Rupees between 100 and 2500.