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Bot Racers
Bot Racers Box Art 1
Box Art (Bandai Revolution)
Developer(s) Treasure
Publisher(s) Bandai Namco Games
Platform(s) Bandai Revolution
Bandai CD
Bandai PocketTurbo Plus
Genre Racing
Mode(s) 2 Players
Ratings K-A for Kids to Adults

Bot Racers is a racing game developed by Treasure and published by Bandai Namco Games for the Bandai Revolution, Bandai CD, and Bandai PocketTurbo Plus.

The game is a reskin of the Super Nintendo game Uniracers which replaces the unicycles with high speed cartoony looking robots called the Bot Racers.

Gameplay[]

The gameplay of Bot Racers involves racing robots called the Bot Racers around a 2D track. Heavy emphasis is placed on performing stunts. Performing stunts causes the robots to go faster on race or circuit tracks and earn points on stunt tracks. The stunts that can be performed are relatively simple, mostly only involving jumping in the air and rotating about a given axis in 3D space. The idea is to be able to perform these stunts quickly in tight situations while landing the robots on its wheel to avoid wiping out, which results in the loss of accumulated speed. If a long series of stunts are completed before landing you can receive a message saying,"Cool!", "Need The Speed!", or something similar.

The game features nine tours of five tracks each (two race, two circuit, one stunt) for a total of 45. Beating each of the first eight tours requires defeating computer-controlled opponents for each of bronze, silver, and gold ranks. The last circuit features the Turbo-Bot as the computer-controlled opponent. During that tour, touching the Turbo-Bot causes several odd effects, such as the track becoming invisible, the controls reversing, and the background no longer moving in sync with the actions.

Split-screen two-player modes are available as well, including a league mode that allows up to eight players to compete in one-on-one races. There are 16 different colored Bot Racers to choose from, each with a save file and customizable name.

The track is made of bars with patterns on them which correspond to the track's properties at or near that point. For example a solid yellow bar indicates a shortcut and orange/yellow bars indicates an upcoming hazard. There are also various obstacles like speed-ups, corkscrews, loops, twists, and of course, jumps.

Box Art[]

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