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Hyrule Warriors II
Hyrule Warriors 2 logo
English logo
Developer Koei Tecmo,
Omega Force,
Team Ninja,
J-Games
Publisher Nintendo,
JPNKoei Tecmo
Platform Nintendo Switch
Genre Action
Release Q1 2017
Modes 1-2
Ratings ESRB: T for Teen

PEGI: 16
CERO: C
GRB: 15
BBFC: 15

Series The Legend of Zelda spin-off,
Dynasty Warriors spin-off,
Hyrule Warriors
Predecessor Hyrule Warriors Legends (2016)

Hyrule Warriors II (Japanese: ゼルダ無双2 Zeruda Musō 2) is the sequel to the 2016 3DS title Hyrule Warriors Legends. Hyrule Warriors II features elements that make the title more akin to the Dynasty Warriors and Samurai Warriors titles on which Hyrule Warriors II is based. Like its predecessors, Hyrule Warriors II is considered non-canon to the Zelda chronology, and draws aspects from various video games.

GameplayEdit

The main gameplay of Hyrule Warriors and Hyrule Warriors Legends is retained for their sequel. Like in Legends, players are able to tap the gamepad to take control of one of the other Warriors currently in battle. Additionally, the player can use the Ocarina item to travel to various Owl Statues around the map. Neither of these abilities can be used on Very Hard difficulty, however.

Attacking Edit

Hyrule Warriors II is an action beat 'em up spin-off of Koei Tecmo's long-running Warriors titles. Unlike many other games, but like the Warriors franchise, players must take on large hoards of enemies at a single time, as opposed to one-on-one or small groups. In order to combat enemies, players must use various combo attacks, primarily done through combinations of buttons. Every character has a unique weapon (or weapons, in some cases), each with its own set of combo attacks.

There are two major types of attacks. There are standard attacks, activated by pressing Wii classic controller button - Y, and more powerful "strong attacks" that can be be activated by pressing Wii classic controller button - X instead. Standard attacks do little damage, but can be chained together for combos, while the strong attacks end combos with more powerful attacks.

Defeating enemies (or collecting certain power-ups) fills up the yellow Special Attack gauge. Once filled completely, pressing Wii classic controller button - A allows the player to unleash an incredibly strong attack known as a Special Attack. Special Attacks deal more damage than strong attacks, and usually cover an extended range. However, there exists a fourth attack that can be activated through the Magic Meter. Upon filling the Magic Meter completely, pressing the left bumper button allows the player to activate Focus Spirit. In Focus Spirit, the character's attacks and movements are quickened for a short duration of time, with every attack dealing 2x its normal damage output. After the Magic Meter fully drains, the character will activate an attack known as a Furious Force, though pressing Wii classic controller button - A any time during the duration of Focus Spirit can also activate a slightly weakened variant of this attack. The Magic Meter is filled by doing combos, with the amount filled being determined by the longevity of the combo.

Another big part of the attacking process is the ability to lock on to enemies. Larger enemies with more health, or other Warriors, can be locked-on to. While locked-on to an enemy, the camera will rotate around so the player is always capable of seeing that enemy.

Defending Edit

While attacking enemies is a large part of the gameplay, being defensive is also important as to conserve health so one is not defeated. Holding the right bumper button puts the player character into a defensive stance, which lowers the amount of damage taken as long as the guard is not broken by stronger attacks.

Pressing Wii classic controller button - B at any point allows the player to dodge in any direction, which, if timed correctly, can be used to fully avoid taking damage from attacks. Holding Wii classic controller button - B simultaneously with a direction on the control stick also forces the character into a sprint. While sprinting through large hoards of weaker enemies, the chances of being attacked by weaker enemies are decreased, as their attack animations are usually slow enough to miss the player.

Armos Edit

TP Armos

The lines running through the Armos' body varies depending on its affiliated faction. Allied Armos have blue lines, opposing Armos red lines, and Rogue Armos yellow lines.

A new game mechanic is the ability to summon Armos to protect keeps. Only three Armos can be used in a single scenario, though they can be placed in different keeps or a single keep. Armos have high health and deal damage, but they will not respawn once defeated. Armos can be defeated by being attacked, with more damage dealt to them by attacking the jewel on its back, or by capturing the keep they are to protect. Armos can also be defeated using the Hammer item. When Armos are defeated, they will thrash about before exploding, with both attacks being able to harm members of all armies.

Enemy commanders may spawn Armos in keeps that they capture or begin a scenario with; though this is seen near-exclusively in the Adventure Mode, with few Legend Mode scenarios featuring enemy Armos.

Objectives Edit

The main objective of most scenarios is to capture specific keeps while defeating enemies. Keeps are small, square rooms scattered around the battlefield that continually spawn enemies for the army that controls it. Defeating enough enemies within a keep (displayed through a bar placed underneath the small map) will release the boss of the keep, which, upon defeat, will render the keep to the army that defeated them.

Some scenarios will challenge the player to complete other tasks, such as defending keeps from giant Bombchu, protecting a Baby Cucco as it travels towards its mother, or various other tasks.

Plots Edit

Tutorial Edit

As part of a training mission, Impa puts the new recruits of the Hyrulean Army under the command of the young Link and Zelda, whom are training to be able to protect the kingdom when they grow older.

While the two training armies duel, with the scenario ending once the captain of one army retreats, a rogue army of monsters attack, and the two armies must work together, now under Impa's command, to push back the monsters and protect Hyrule Castle.

After the monsters are pushed back, Impa praises the children on their combat skills, but suggests they not train in such a way for a while, as they investigate why the monsters have ventured so close to the castle they usually ignore.

Hyrule Warriors II Story Edit

Hyrule Warriors Story Edit

Hyrule Castle is under attack by a dark wizard, Volga, and their army of monsters. Princess Zelda and Impa each take squads of troops, with Impa's squad including new recruit Link. Link successfully aids a fairy named Proxi, who stays with him throughout the rest of the story to speak on his behalf. Impa and Link, whom were separated from Zelda, attempt to reconvene with the princess, but in the process have to defeat Volga, who guards a keep, and a Lizalfos threatening a squad of Goron soldiers. After defeating the Lizalfos and reconvening with Zelda, Link uses his newly-acquired bombs to open the way to the Fairy Fountain, where he and Zelda call upon the Great Fairy to defeat the army of monsters. Angered by their plan, the dark wizard summons King Dodongo, who serves as a distraction as he takes over the castle and hides Zelda.

Not strong enough to take back Hyrule Castle, Impa and Link learn of a group of soldiers who are fighting the Dark Forces and are led by a young woman. Believing this to be Zelda, they, and a small band of soldiers consisting of Hylians and Gorons, travel through Eldin Caves, where they once again face off against the dark wizard Wizzro. While traversing through the caverns, they also meet up with a strange woman named Sheik, and she decides to team up with them in their search for Zelda.

After successfully defeating the wizard and traversing the caves, they meet the soldiers in Faron Woods and their leader, a young sorceress named Lana. Impa, Link, Sheik, and the soldiers aid the villagers, whom are being attacked by monsters and large Deku Babas, and set up a base under the Great Deku Tree. After pushing back the monsters, they learn that they had set fire to the Deku Tree, and once again call upon the Great Fairy to aid them in putting out the fire. Once they do so, they learn that Wizzro is once again behind the monster attacks, and aim to defeat him once and for all. The wizard, however, escapes, and summons Gohma. Link, Impa, Sheik, and Lana all work together and successfully defeat the monster and learn that the army of monsters were summoned by Cia using the Gate of Souls. Together, the four warriors travel to the Valley of Seers, where the Gate of Souls is located.

With Cia waiting at the summit of the valley, the four warriors aim to slowly capture all the keeps leading up to it to push back the Dark Forces. They start by taking the keeps to the East and West, and split up to accomplish their task at a faster rate. Impa meets resistance at the Western keep where she is attacked by Volga. Link protects Impa and helps her defeat the dragon, whom retreats from the battlefield to regain strength. The band of warriors continue to take the keeps, eventually needing to call upon an engineer to lower a bridge leading towards the summit. The engineer aids them, and Link and Lana travel up the summit, eventually being stopped at one of the keeps nearest the summit, where Cia and the monsters lock them in until the keep is taken. Once they confront Cia at the summit, she disappears, and instead summons Manhandla to defeat the warriors. Link, Lana, Sheik, and Impa all work together to fight Manhandla, but before they can defeat it, it disappears and its stalks appear around the battlefield and launch seeds towards the allied base. Link quickly destroys each stalk, eventually finding the one that Manhandla was under, and defeats the plant monster.

Afterwards, the warriors travel to the summit where they attempt to close the Gate of Souls. Instead, they come across Cia, who steals Link's and Sheik's Triforce pieces, and opens the Gate of Souls to different eras of Hyrule's history. Her power increased by the Triforce, she disappears, leaving her wake destruction as the eras of Hyrule merge together. Together, they decide to split up to close the gates easier: Sheik and Impa travel to Death Mountain in The Era of the Hero of Time, Link travels to the city of Skyloft in The Sky Era, and Lana travels to Hyrule Field in The Era of Twilight.

-TBA-

Cia's Tale Edit

Linkle's Story Edit

Wind Waker Edit

Adventure Mode Edit

My Fairy Edit

Characters Edit

Warriors Edit

Warriors primarily appear as the playable characters, though may also appear as allies in a battle and/or as captains for an opposing force.

Returning Warriors Edit

All warriors from Hyrule Warriors Legends, including DLC warriors, return in Hyrule Warriors II.

Image Warrior Era Weapon Description
HW Link
The Hero Link The Broken Era
(Hyrule Warriors)
Hylian Sword
HW - Light element icon
Light
Link is a reincarnation of the hero chosen by the three Golden Goddesses and Hylia. Link holds the Triforce of Courage, and is the wielder of the blade of evil's bane, the Master Sword.

Link trained among the ranks of the Hyrulean Army, and was awakened as the Chosen Hero after Hyrule Castle was raided by an army of monsters.

Magic Rod
HW - Fire element icon
Fire
Great Fairy
HW - Water element icon
Water
Gauntlet
HW - Lightning element icon
Lightning
Master Sword
HW - Light element icon
Light
Horse
HW - Light element icon
Light
Spinner
HW - Lightning element icon
Lightning
Badge
Amiibo icon
HW - Lightning element icon
Lightning
HW Zelda
Princess of Hyrule Zelda The Broken Era
(Hyrule Warriors)
Rapier
HW - Light element icon
Light
Baton
HW - Lightning element icon
Lightning
Dominion Rod
HW - Darkness element icon
Darkness
Lantern
Amiibo icon
HW - Fire element icon
Fire
HW Impa
Hylian General Impa The Broken Era
(Hyrule Warriors)
Giant Blade
HW - Water element icon
Water
Naginata
HW - Fire element icon
Fire
HW Ganondorf
The Demon King Ganondorf The Broken Era
(Hyrule Warriors)
Great Swords
HW - Darkness element icon
Darkness
Trident
HW - Lightning element icon
Lightning
Bracers
Amiibo icon
HW - Darkness element icon
Darkness
HWL Linkle
Legendary Hero? Linkle The Broken Era
(Hyrule Warriors Legends)
Crossbows
HW - Fire element icon
Fire
Boots
HW - Lightning element icon
Lightning
Lana HW
The White Sorceress Lana The Broken Era
(Hyrule Warriors)
Book of Sorcery
HW - Lightning element icon
Lightning
Spear
HW - Water element icon
Water
Summoning Gate
HW - Fire element icon
Fire
Cia HW
The Dark Sorceress Cia The Broken Era
(Hyrule Warriors)
Scepter
HW - Darkness element icon
Darkness
HW Volga
Dragon Knight Volga The Broken Era
(Hyrule Warriors)
Dragon Spear
HW - Fire element icon
Fire
HW Wizzro
Twisted Wizard Wizzro The Broken Era
(Hyrule Warriors)
Ring
HW - Darkness element icon
Darkness
Fi HW
The Goddess Sword Fi The Sky Era
(Skyward Sword)
Goddess Blade
HW - Light element icon
Light
HW Ghirahim
Demon Lord Ghirahim The Sky Era
(Skyward Sword)
Demon Blade
HW - Darkness element icon
Darkness
YoungLinkHW
Hero of Time Young Link The Era of the Hero of Time
(Majora's Mask)
Mask
HW - Darkness element icon
Darkness
Young Link grew up among the Kokiri in the Kokiri Forest. Mocked by some of the Kokiri for not having a fairy companion, this was due to him not being a Kokiri but instead a Hylian destined to become a hero.

After saving Zelda and travelling back into the past to relive his childhood, he embarked on a journey to find the fairy granted to him by the Great Deku Tree. This journey eventually led him to the land of Termina, where he was tasked to reunite the Four Giants of the land to defeat the evil deity Majora and keep the moon from falling.

Training Sword*
HW - Light element icon
Light
HW Sheik
Sheikah Warrior Sheik The Era of the Hero of Time
(Ocarina of Time)
Harp
HW - Lightning element icon
Lightning
Slate
Amiibo icon
HW - Darkness element icon
Darkness
Darunia HW
Goron Chief Darunia The Era of the Hero of Time
(Ocarina of Time)
Hammer
HW - Fire element icon
Fire
Ruto HW
Sage of Water Ruto The Era of the Hero of Time
(Ocarina of Time)
Zora Scale
HW - Water element icon
Water
TingleHW
Knowledgeable... Fairy? Tingle The Era of the Hero of Time
(Majora's Mask)
Balloon
HW - Fire element icon
Fire
HWL Skull Kid
Majora's Puppet Skull Kid The Era of the Hero of Time
(Majora's Mask)
Ocarina
HW - Darkness element icon
Darkness
HWL Marin
Songstress of Koholint Island Marin The Era of Light and Dark
(Link's Awakening)
Bell
HW - Water element icon
Water
HWL Ravio
Travelling Merchant Ravio The Era of Light and Dark
(A Link Between Worlds)
Rental Hammer
HW - Darkness element icon
Darkness
HWL Yuga
Lorulean Warlock Yuga The Era of Light and Dark
(A Link Between Worlds)
Picture Frame
HW - Lightning element icon
Lightning
HW Midna
Twilight Princess Midna The Era of Twilight
(Twilight Princess)
Shackle
HW - Darkness element icon
Darkness
Hourglass
Amiibo icon
HW - Darkness element icon
Darkness
HW True Midna
Ruler of Twilight Twili Midna The Era of Twilight
(Twilight Princess)
Mirror
HW - Darkness element icon
Darkness
Agitha HW
Insect... Princess? Agitha The Era of Twilight
(Twilight Princess)
Parasol
HW - Light element icon
Light
HW Zant
Usurper King Zant The Era of Twilight
(Twilight Princess)
Scimitar
HW - Darkness element icon
Darkness
HW Toon Link
Hero of Winds Toon Link The Era of the Great Sea
(The Wind Waker)
Light Sword
HW - Light element icon
Light
Sand Wand
HW - Fire element icon
Fire
Whip
Amiibo icon
HW - Lightning element icon
Lightning
HW Tetra
Pirate Captain Tetra The Era of the Great Sea
(The Wind Waker)
Cutlass
HW - Water element icon
Water
HW Daphnes
King of Red Lions King Daphnes The Era of the Great Sea
(The Wind Waker)
Sail
HW - Water element icon
Water
King Daphnes Nohansen Hyrule was the king of Hyrule in the Era Without a Hero. Choosing to stay in Hyrule as the Golden Goddesses flooded his kingdom to seal away Ganondorf, he kept one half of the Triforce of Wisdom, while the other went with his daughter Princess Zelda.
HWL Medli
Sage of Earth Medli The Era of the Great Sea
(The Wind Waker)
Rito Harp
HW - Light element icon
Light
HWL Toon Zelda
Spirit Princess of Hyrule Toon Zelda The Era of Hyrule's Rebirth
(Spirit Tracks)
Phantom Arms
HW - Light element icon
Light
Salvage Arm
Amiibo icon
HW - Water element icon
Water

New Warriors Edit

A total of ten new warriors are included in the base game, with an additional five being added through downloadable content packs and four being added through two free updates.

Base game
Image Warrior Era Weapon Description
Groose SS
Student of Skyloft Groose The Era of the Sky
(Skyward Sword)
Academy Sword
HW - Lightning element icon
Lightning
Bellows
Nintendo eShop icon
HW - Lightning element icon
Lightning
Rauru
Sage of Light Rauru The Era of the Hero of Time
(Ocarina of Time)
Pendant
HW - Light element icon
Light
Nabooru
Sage of Spirit Nabooru The Era of the Hero of Time
(Ocarina of Time)
Gerudo Scimitar
HW - Fire element icon
Fire
Nayru OoA
Oracle of Ages Nayru The Era of Light and Dark
(Oracle of Ages)
Harp of Ages
HW - Darkness element icon
Darkness
Din OoS
Oracle of Seasons Din The Era of Light and Dark
(Oracle of Seasons)
Ribbon
HW - Fire element icon
Fire
Ashei
Knight of the Resistance Ashei The Era of Twilight
(Twilight Princess)
Knight's Blade
HW - Water element icon
Water
Hero Shade 2
Ancient Hero Hero's Spirit The Era of Twilight
(Twilight Princess)
Spirit's Sword
HW - Darkness element icon
Darkness
Three characters are to be announced.
Version 1.1.3 [Free Update]
Image Warrior Era Weapon Description
SS Demise
Imprisoned Demon Demise The Sky Era
(Skyward Sword)
Demise's Blade
HW - Darkness element icon
Darkness
Vaati
Wind Mage Vaati The Force Era
(The Minish Cap)
Picori Blade
HW - Light element icon
Light
TP Puppet Zelda
Servant of Twilight Puppet Zelda The Era of Twilight
(Twilight Princess)
Ornate Rapier
HW - Light element icon
Light
Power Content Pack
Image Warrior Era Weapon Description
Wisdom Content Pack
Image Warrior Era Weapon Description
Courage Content Pack
Image Warrior Era Weapon Description
Golden Content Pack
Image Warrior Era Weapon Description
Link's Awakening Adventure Pack
Image Warrior Era Weapon Description
LA Tarin
Mushroom Addict Tarin The Era of Light and Dark
(Link's Awakening)
Pack
HW - Darkness element icon
Darkness

Soldiers Edit

Obstacles Edit

Image Soldier Era Description
HW Bombchu Model
Bombchu The Broken Era
(Hyrule Warriors)
Bombchu are large mechanical mice-like explosives that deal massive damage to keeps and can destroy large stones or spires that block paths. If they are controlled by the allied faction, they must often be escorted until they reach their destination; as they can be destroyed by enemy attacks.
HW Beamos Portrait
Beamos The Broken Era
(Hyrule Warriors)
SS Magmanos
Magmanos The Sky Era
(Skyward Sword)
OoT Deku Baba
Deku Baba The Era of the Hero of Time
(Ocarina of Time)
WW ChuChu
ChuChu The Era of the Great Sea
(The Wind Waker)

Foot Soldiers Edit

Image Soldier Era
HW Hylian Soldier Portrait
Hylian Soldier The Broken Era
(Hyrule Warriors)
HW Cucco
Cucco The Broken Era
(Hyrule Warriors)
SS Bokoblin
Bokoblin The Sky Era
(Skyward Sword)
OoT Stalchild - Hyrule Warriors
Stalchild The Era of the Hero of Time
(Ocarina of Time)
GoronOoT
Goron The Era of the Hero of Time
(Ocarina of Time)
MM3D Garo
Garo The Era of the Hero of Time
(Majora's Mask)
ALBW Spear Soldier Green
Spear Soldier The Era of Light and Dark
(A Link Between Worlds)
ALBW Sword Soldier Green
Sword Soldier The Era of Light and Dark
(A Link Between Worlds)
TP Bulblin
Bulblin The Era of Twilight
(Twilight Princess)
ZoraTP
Zora The Era of Twilight
(Twilight Princess)
TP Shadow Bulblin
Shadow Bulblin The Era of Twilight
(Twilight Princess)
WW Miniblin
Miniblin The Era of the Great Sea
(The Wind Waker)

Captains Edit

Image Soldier Era
HW Hylian Captain Portrait
Hylian Captain The Broken Era
(Hyrule Warriors)
SS Bokoblin
Bokoblin Captain The Sky Era
(Skyward Sword)
OoT Stalfos
Stalchild Captain The Era of the Hero of Time
(Ocarina of Time)
HW Goron Captain Portrait
Goron Captain The Era of the Hero of Time
(Ocarina of Time)
MM3D Garo Master
Garo Master The Era of the Hero of Time
(Majora's Mask)
ALBW Sword Soldier Blue
Sword Captain The Era of Light and Dark
(A Link Between Worlds)
ALBW Spear Soldier Red
Spear Captain The Era of Light and Dark
(A Link Between Worlds)
HW Bulblin Captain Portrait
Bulblin Captain The Era of Twilight
(Twilight Princess)
ZoraTP
Zora Captain The Era of Twilight
(Twilight Princess)
TP Shadow Bulblin
Shadow Bulblin Captain The Era of Twilight
(Twilight Princess)

Elite Captains Edit

Image Soldier Era
HW ReDead Knight Portrait
ReDead Knight The Broken Era
(Hyrule Warriors)
HW Icy Big Poe Portrait
Icy Big Poe The Broken Era
(Hyrule Warriors)
HW Golden Cucco
Golden Cucco The Broken Era
(Hyrule Warriors)
OoT Lizalfos
Lizalfos The Era of the Hero of Time
(Ocarina of Time)
OoT Lizalfos
Lizalfos Chieftain The Era of the Hero of Time
(Ocarina of Time)
HW Dinolfos Portrait
Dinolfos The Era of the Hero of Time
(Ocarina of Time)
HW Dinolfos Portrait
Dinolfos Chieftain The Era of the Hero of Time
(Ocarina of Time)
OoT Gerudo Thief
Gerudo Thief The Era of the Hero of Time
(Ocarina of Time)
MM Big Poe
Big Poe The Era of the Hero of Time
(Ocarina of Time)
ALBW Goriya
Goriya The Era of Light and Dark
(A Link Between Worlds)
TP ReDead Knight
Gibdo The Era of Twilight
(Twilight Princess)
TP Darknut
Darknut The Era of Twilight
(Twilight Princess)
ShadowBeast
Shadow Beast The Era of Twilight
(Twilight Princess)
ST Big Blin
Big Blin The Era of Hyrule's Rebirth
(Spirit Tracks)

Special Commanders Edit

Special Commanders appear during certain scenarios, primarily within the Adventure Mode scenarios. These commanders are non-playable characters that act identical to the playable warrior characters; going so far to have elemental weapons present in the game's coding.

Image Captain Era Weapon Description
SS Demise
Imprisoned Demon Demise The Sky Era
(Skyward Sword)
Sword of Demise
HW - Darkness element icon
Darkness
The king of all evil, Demise appeared out of a fissure alongside his army of monsters, and drove the land-based Humans into the sky. Demise was sealed away first by the Goddess Hylia, and later by the first in the long-line of Links. Reawakened after his seal was broken through the actions of Ganondorf and Cia from the first game.
SS Scervo
Robot Captain Scervo The Sky Era
(Skyward Sword)
Captain's Sword
HW - Lightning element icon
Lightning
Young Zelda OoT3D
Young Princess Young Zelda The Era of the Hero of Time
(Ocarina of Time)
Training Sword
HW - Light element icon
Light
Young Zelda is the child version of Princess Zelda, the heiress to the throne of Hyrule. She serves as the first boss of the tutorial, where she trains with Young Link under Impa.
MM3D Keeta
Ikana Veteran Captain Keeta The Era of the Hero of Time
(Majora's Mask)
Bone Staff
HW - Darkness element icon
Darkness
Captain Keeta is the leader of the Stalchildren in Termina's Ikana Canyon, and the former captain of the fallen Ikana Kingdom's military under the command of Igos du Ikana. Though restless after his loss and his fleet's defeat and the subsequent fall of his kingdom, Keeta holds a strong sense of honour.
Vaati
Wind Mage Vaati The Force Era
(The Minish Cap)
Picori Blade
HW - Light element icon
Light
TP Puppet Zelda
Servant of Twilight Puppet Zelda The Era of Twilight
(Twilight Princess)
Ornate Rapier
HW - Light element icon
Light
King Bulbin TP
The Bulblin King King Bulblin The Era of Twilight
(Twilight Princess)
Giant Axes
HW - Lightning element icon
Lightning
King Bulblin is, as his name implies, the king of the Bulblins that reside in the Gerudo Desert. He presents himself as dim-witted, though can actually be strategic when he wants to. He fights using two giant axes, and may also ride atop his steed, Lord Bullbo.
PH Bellumbeck
Phantom God of Dreams Bellumbeck The Era of the Great Voyage
(Phantom Hourglass)
Phantom's Sword
HW - Darkness element icon
Darkness

Giant Bosses Edit

Image Giant Boss Era Item Weakness Description
HW Dodongo
Fire Breathing King Dodongo The Broken Era
(Hyrule Warriors)
Bombs, Divine Shield King Dodongo is the leader of the fire-breathing Dodongo species that have inhabited several different caverns throughout the history of Hyrule. King Dodongo battles the warriors with rolling attacks and jumping slams. He can breathe large balls of fire, which can be reflected back at him with the Divine Shield; and when he inhales before spewing a fireball, a warrior can throw bombs into his mouth to take him down.
HW Dodongo 2
Infernal Dinosaur The Era of the Hero of Time
(Ocarina of Time)
HW Gohma
Cycloptic Arthropod Gohma The Broken Era
(Hyrule Warriors)
Bow
HW Manhandla
Poisonous Tree Manhandla The Broken Era
(Hyrule Warriors)
Boomerang
HW Ganon
Ganon The Broken Era
(Hyrule Warriors)
Bombs, Bow, Boomerang, Hookshot, Divine Shield
HW Imprisoned
The Imprisoned The Sky Era
(Skyward Sword)
MM Goht
Mechanical Monster Goht The Era of the Hero of Time
(Majora's Mask)
Fire Arrow
Vaati2
Wind Demon Vaati The Force Era
(Four Swords)
Divine Shield, Bow, Bomb
HW Argorok
Twilit Dragon Argorok The Era of Twilight
(Twilight Princess)
Hookshot
HW Helmaroc King
Monstrous Bird Helmaroc King The Era of the Great Sea
(The Wind Waker)
Hammer
HW Phantom Ganon
Powerful Doppelganger Phantom Ganon The Era of the Great Sea
(The Wind Waker)
ST Malladus-Cole
King of Demons Malladus The Era of Hyrule's Rebirth
(Spirit Tracks)
Divine Shield, Bow, Lens of Truth
BotW Guardian Artwork
Guardian The Era of Calamity
(Breath of the Wild)
Bow

Stages Edit

All stages from Hyrule Warriors and Hyrule Warriors Legends return alongside a copious amount of new ones.

Returning Stages Edit

Image Stage Era Description
HW stage Hyrule Field
Hyrule Field The Broken Era
(Hyrule Warriors)
HW stage Ganon's Tower
Ganon's Tower The Broken Era
(Hyrule Warriors)
HW stage Eldin Caves
Eldin Caves The Broken Era
(Hyrule Warriors)
HW stage Faron Woods
Faron Woods The Broken Era
(Hyrule Warriors)
Valley of Seers
Valley of Seers The Broken Era
(Hyrule Warriors)
HW stage Temple of the Sacred Sword
Temple of the Sacred Sword The Broken Era
(Hyrule Warriors)
HW stage Temple of Souls
Temple of Souls The Broken Era
(Hyrule Warriors)
HW stage Gerudo Desert
Gerudo Desert The Broken Era
(Hyrule Warriors)
HW stage Skyloft
Skyloft The Sky Era
(Skyward Sword)
HW stage Sealed Grounds
Sealed Grounds The Sky Era
(Skyward Sword)
HW stage Death Mountain
Death Mountain The Era of the Hero of Time
(Ocarina of Time)
HW stage Lake Hylia
Lake Hylia The Era of the Hero of Time
(Ocarina of Time)
HW stage Twilight Field
Twilight Field The Era of Twilight
(Twilight Princess)
HW stage Palace of Twilight
Palace of Twilight The Era of Twilight
(Twilight Princess)
HWL stage Forsaken Fortress
Forsaken Fortress The Era of the Great Sea
(The Wind Waker)
HWL stage Wind and Earth Temples
Wind and Earth Temples The Era of the Great Sea
(The Wind Waker)

New Stages Edit

Stage Description

Items Edit

Items Description
HWL Ocarina Icon
Ocarina Using the Ocarina allows the player to warp to various Owl Statues placed around the map. The Ocarina can not be used on Very Hard difficulty.
OoT Lens of Truth
Lens of Truth The Lens of Truth can reveal, and remove, false walls in certain scenarios. The Lens of Truth is also necessary for defeating Malladus.
SS Divine Shield
Divine Shield The Divine Shield can reflect certain projectiles. The Divine Shield is necessary for defeating Malladus and Ganon, and can also be used to defeat King Dodongo as well as Octoroks.

Offensive Items Edit

Items Power-Up Description
HW Bomb Icon
Bomb
HW Super Bomb Icon
Super Bomb The warrior throws a fury of bombs that can destroy boulders and cracked walls. Using the bomb is necessary to defeat Ganondorf and Beamos and is one way to defeat King Dodongo.
HW Bow Icon
Bow
HW Sacred Bow Icon
Sacred Bow The warrior fires an arrow that travels quite a ways forwards in front of them. The bow is necessary to defeat Gohma, Ganon, and Deku Babas.

Two additional types of Arrows can be unlocked and used throughout battles. The Fire Arrow and Ice Arrow have different elemental properties and uses. The Fire Arrow can ignite Bomb Flowers from a distance, causing them to explode. They are necessary to defeat Goht. The Ice Arrow can freeze large groups of enemies, which can then be destroyed with enough force. Additionally, enemies and items frozen can be picked up by Darunia and Link with the Gauntlet weapon. The Ice Arrow is necessary to defeat the Magmanos enemy, and Volga in one story scenario. Both the Ice and Fire Arrows are acquired through power-ups, and last until the opposite element's power-up is collected.

OoT Ice Arrow
Ice Arrow
MM Fire Arrow
Fire Arrow
HW Boomerang Icon
Boomerang
HW Gale Boomerang Icon
Gale Boomerang The warrior throws a boomerang. The boomerang is necessary to defeat Manhandla.
HW Hookshot Icon
Hookshot
HW Clawshot Icon
Clawshot The warrior fires the Hookshot. The Hookshot can latch on to targets (highlighted with a golden light), allowing the warrior using it to traverse to certain areas, or latch on to a single enemy that they will pull themselves to. The Hookshot is necessary for defeating Ganon and Argorok.
HWL Hammer Icon
Hammer
HWL Upgraded Hammer Icon
Upgraded Hammer The warrior slams a hammer into the ground. The hammer is necessary for defeating the Helmaroc King and ChuChus.

Potions Edit

Potions Description
HW Red Potion
Red Potion The Red Potion is the first potion that can be obtained. It restores three hearts.
HW Purple Potion
Purple Potion The Purple Potion restores five hearts and half of the Special Attack gauge. It is the first upgrade to the Red Potion.
HW Blue Potion
Blue Potion The Blue Potion restores ten hearts and half of the Special Attack gauge. It is the second upgrade to the Red Potion.
HW Green Potion
Green Potion The Green Potion restores ten hearts and one full Special Attack gauge. It is the third upgrade to the Red Potion.
HW Yellow Potion
Yellow Potion The Yellow Potion restores 15 hearts and one and a half Special Attack gauges. It is the final upgrade to the Red Potion.

Fairies Edit

Fairies Description
HW Fairy of Fire
Fairy of Fire The Fairy of Fire can be freed by capturing the keep in which it is captured. It can be used to dispel a Barrier of Fire around a keep.
HW Fairy of Water
Fairy of Water The Fairy of Water can be freed by capturing the keep in which it is captured. It can be used to dispel a Barrier of Water around a keep.
HW Fairy of Lightning
Fairy of Lightning The Fairy of Lightning can be freed by capturing the keep in which it is captured. It can be used to dispel a Barrier of Lightning around a keep.
HW Fairy of Light
Fairy of Light The Fairy of Light can be freed by capturing the keep in which it is captured. It can be used to dispel a Barrier of Light around a keep.
HW Fairy of Darkness
Fairy of Darkness The Fairy of Darkness can be freed by capturing the keep in which it is captured. It can be used to dispel a Barrier of Darkness around a keep.

Field Items Edit

Items Description
HW Force Fragment
Force Fragment The Force Fragment restores a portion of the Special Attack gauge. A larger variation exists that restores the entirety of one Special Attack gauge.
HW Magic Jar
Magic Jar The Magic Jar restores a portion of the Magic Meter. A larger variation exists that restores the entirety of the Magic Meter.
HW Blue Rupee icon
Rupee Defeated enemies drop Rupees that are collected automatically. Rupees can be used to purchase badges, train warriors, and create potions. Rupees can come in various different colours, with the colour denoting the amount it is worth.
HW Dropped Weapon icon
Dropped Weapon Defeated enemies may yield weapons. The weapon contained within the sack is random, though will always be a weapon that the player has previously obtained, though stars and enhancements vary. For a list of weapons that can be obtained, see here.
HW Bronze Material icon
Material Defeated enemies may yield materials. Certain enemies can drop specific materials, with most major enemies having a chance to drop one of each type of material. Bronze materials are common, silver materials are uncommon, and gold materials are rare.
HW Silver Material icon
HW Gold Material icon
HW Clock
Clock Defeated enemies may drop a clock in certain Adventure Mode scenarios. Collecting the clock freezes all nearby enemies for a limited time.
HW Heart
Heart The Heart recovers some of the warrior's health. The amount of health recovered can be increased, but by default it recovers only a single heart. Occasionally, more difficult enemies may drop a larger heart, which restores all of the warrior's health.
HW Gold Skulltula icon
Gold Skulltula After completing certain objectives, a Gold Skulltula may appear somewhere on the battlefield. Attacking the Gold Skulltula will defeat it, at which point it will drop a card that unlocks a section of one illustration.

Chest Items Edit

Items Description
HW Piece of Heart icon
Piece of Heart After completing certain objectives, such as capturing a keep or completing a scenario as a certain warrior, a chest may appear containing a Piece of Heart or a Heart Container. Collecting a Heart Container increases a warrior's total amount of health by one heart, while collecting four Pieces of Heart does the same.
HW Heart Container icon
Heart Container
HW Sealed Weapon icon
Sealed Weapon A Sealed Weapon may be found in a chest after completing certain objectives. After the scenario is completed, the Sealed Weapon will become a new (never-before obtained) weapon for a warrior. For a list of weapons that can be obtained, see here.
HW Costume icon
Costume A Costume may be found in a chest after completing certain objectives. After the scenario is completed, the costume can then be used, altering the character in aesthetics only. For a list of costumes that can be obtained, see here.
HW Boss Key icon
Boss Key Some scenarios may contain a locked keep that can only be opened with a Boss Key. The Boss Key appears after certain objectives have been completed, such as when a keep is captured.

Downloadable Content Edit

Hyrule Warriors II - eShop banner
Hyrule Warriors II eShop EU

Hyrule Warriors II on the Nintendo eShop at launch.

Content Packages Edit

Five content packs have been released for Hyrule Warriors II. Four of these content packages are part of the Hylian Chronicles Pass, and are classified as the main content packs. Each of the four main content packages include a new playable warrior, a new weapon for an existing character, My Fairy costumes, and a new Adventure Map. The four main content packages are known as the Power Content Pack, Wisdom Content Pack, Courage Content Pack, and Golden Content Pack. A fifth content package was later released known as the Link's Awakening Adventure Pack. The Link's Awakening Adventure Pack was also released as a standalone title under the name of Hyrule Warriors II: Link's Awakening Adventure.

Hyrule Warriors II - Power Content Pack

The Power Content Pack grants access to the new Bellows weapon for Groose.

Hyrule Warriors II - Wisdom Content Pack
Hyrule Warriors II - Courage Content Pack
Hyrule Warriors II - Golden Content Pack
Hyrule Warriors II - LA Adventure Pack
Main article: Hyrule Warriors II: Link's Awakening Adventure

The Link's Awakening Adventure Pack is based around the cameo content from Link's Awakening, and contains eight new story scenarios and an Adventure Map. The new story scenarios take place across three new maps, and features new enemies and characters. It was released on June 6, 2018 to coincide with the 15th anniversary of the Japanese release of The Legend of Zelda: Link's Awakening.

Updates Edit

amiibo Support Edit

Similar to its predecessors, Hyrule Warriors II features support for amiibo. While certain amiibo grant certain bonuses when scanned, the game is indeed compatible with all amiibo. Up to five amiibo can be scanned per day. For a limited time at launch, bundles of Hyrule Warriors II were released containing the game and one of the Link, Zelda, Ganondorf, Sheik, Toon Link, and Wolf Link & Midna amiibo.

amiibo Description
Link - SSB4 amiibo
Link On first use, the Link amiibo will unlock the Badge weapon. On subsequent uses, the amiibo will unlock a random weapon for Link.
Zelda - SSB4 amiibo
Zelda On first use, the Zelda amiibo will unlock the Lantern weapon. On subsequent uses, the amiibo will unlock a random weapon for Zelda.
Ganondorf - SSB4 amiibo
Ganondorf On first use, the Ganondorf amiibo will unlock the Bracers weapon. On subsequent uses, the amiibo will unlock a random weapon for Ganondorf.
Sheik - SSB4 amiibo
Sheik On first use, the Sheik amiibo will unlock the Slate weapon. On subsequent uses, the amiibo will unlock a random weapon for Sheik.
Toon Link - SSB4 amiibo
Toon Link On first use, the Toon Link amiibo will unlock the Whip weapon. On subsequent uses, the amiibo will unlock a random weapon for Toon Link.
Wolf Link - Legend of Zelda amiibo
Wolf Link On first use, the Wolf Link & Midna amiibo will unlock the Hourglass weapon. On subsequent uses, the amiibo will unlock a random weapon for Midna.
Toon Zelda - 30th Anniversary TLOZ amiibo
Zelda - The Wind Waker On first use, the Zelda - The Wind Waker amiibo will unlock the Salvage Arm weapon. On subsequent uses, the amiibo will unlock a random weapon for Toon Zelda.
Other Scanning any other amiibo grants the player with a random bonus. This bonus can be a weapon of a random weapon (rated 3 stars or lower), a random Material, or a random amount of Rupees between 100-2500 (with the exception of being able to also earn a single Rupee).

Beta Elements Edit

Hyrule Warriors II features several elements that were cut or heavily altered from the full game. This is a list of elements seen in pre-release material or through datamining the game's code.

  • The Divine Shield was originally named the Mirror Shield, but looked identical.
  • Several labels in the code indicate that the elements of several weapons were changed late in development.
    • Groose's Academy Sword was originally of the Light element. Additionally, the code refers to it as Academy Blade, suggesting a name change as well.
    • Nabooru's Gerudo Scimitar was originally of the Darkness element.
  • An unused model suggests Saria was to appear in the game in some capacity.
  • Pre-release images show that several soldiers originally took different appearances, likely as placeholders:
    • The Zora more closely resembled their appearances in Ocarina of Time, but still wielded the spears of their Twilight Princess counterparts.
    • Sword Soldiers and Sword Captains used the same model, differentiated by different coloured armour.
    • Magmanos originally used the same texture as the lava found in Eldin Caves.


J-Games
J-Games game box - Reversal J-Games game box - Subspace Exodus J-Games game box - HW2 Links Awakening Adventure
J-Games game box - Assassination Classroom Chaos TimeJ-Games game box - DRAE Game Over GirlJ-Games game box - Mario Kart NXJ-Games game box - Mario Kart DimensionsJ-Games game box - Mario Kart UltimateJ-Games game box - My Animal CrossingJ-Games game box - PlayStation All-Stars Battle RoyaleJ-Games game box - Pokemon PDJ-Games game box - Pokken Tournament 2J-Games game box - Rose WarriorsJ-Games game box - Super Smash Bros 20 AnniversaryJ-Games game box - Super Smash Bros Strife

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