Fandom

Video Games Fanon

Kaorin in Labyrinth Palace

3,189pages on
this wiki
Add New Page
Comments0 Share
Kaorin in Labyrinth Palace
Kaorin in Labyrinth Palace Box Artwork
Box Art
Developer Azumanga Interactive
Publisher Bandai Namco Games
Kemco
Platform Bandai PocketTurbo
Genre Action/Puzzle
Modes 1 Player
Ratings K-A for Kids to Adults

Kaorin in Labyrinth Palace is an action/puzzle video game based on the characters from the Azumanga Daioh spin-off Sakaki & Kaorin for the Bandai PocketTurbo developed by Azumanga Interactive, published by Bandai Namco Games and co-published by Kemco.

The game is a hack of the 1993 Game Boy game The Real Ghostbusters/Mickey Mouse IV: The Magical Labyrinth/Garfield Labyrinth.

GameplayEdit

The player would play as Kaorin. It emphasized puzzle-solving in a dungeon-like atmosphere. To advance to each new stage, the player had to collect stars, which would open the door to the next level. The player has a pneumatic hammer, but it's only effective on blocks at the character's feet, therefore it can't destroy the ghosts (bombs were used to destroy the ghosts). If the player lost all his health (by touching damaging things like ghosts, flames, and reforming blocks), or the 999 second timer wound down to zero, the player would lose a life.

The game had no save feature, but instead, the player would be rewarded with a twelve-digit password after successful completion of a level, which would enable them to start at the end of that level next time they played.

Before the start of the game, the storyline would feature Kaorin and Sakaki trying to cross a bridge. When Kaorin falls down the bridge, she tries to yell at Sakaki for help.

ScreenshotsEdit

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.