|This article explicitly refers to this character in regards to their appearance in Super Smash Bros. Strife. For information on this character in other contexts, see Mario 64.|
|Debut title||Donkey Kong|
|System of origin||Arcade|
|Year of debut||1981|
Mario 64 (Japanese: スーパーマリオ６４ Sūpā Mario 64) is the main protagonist and namesake of the Super Mario series, Mario, as he appeared in the original Super Smash Bros. title. Despite this, he is classified as a newcomer character. He was included in Super Smash Bros. Strife due to being released during the twentieth anniversary of Super Smash Bros..
Mario 64 is unlocked once every other thing has been unlocked legitimately. Purchasing the 100% unlock key disables the ability to legitimately unlock Mario 64. However, on March 1, 2019, Mario 64 was made available to download, with a notice stating that he can be unlocked in-game unless the unlock key has been purchased.
Mario 64 is also the only character included in the base game not to have any custom variations for special moves.
Changes from Super Smash Bros. Edit
Mario 64 is slightly faster than in the original Super Smash Bros..
Mario 64 can wall jump, a feature not present in the original Super Smash Bros..
Mario 64 has a Final Smash. This is also a reference to the fact that the concept was originally created for use in the original game.
Major changes from Mario Edit
Mario 64 does not have a side special move. Instead, using the side special move command activates the side smash attack.
Mario 64 is much floatier than Mario.
Mario 64 has slower fireballs.
Mario 64 has a different down special move in the Mario Tornado.
Mario 64 is generally stronger than Mario, in a manner akin to Dr. Mario.
Several of Mario 64's standard and aerial attacks are different than Mario's, as the latter had several of his moves changed throughout the series.
Mario 64's visual effects and sound effects are taken directly from the original Super Smash Bros..
Many of Mario 64's animations, even for moves shared between his modern counterpart, are different. However, they also differ from the ones used in Super Smash Bros., as they have been made smoother to fit in with the other characters'.
As previously mentioned, Mario 64 is a direct recreation of Mario from the original Super Smash Bros. game.
As they are the same character, both Mario and Mario 64 share the same past, personality, and similar attributes. Mario 64 is a plumber who has rescued the Mushroom Kingdom's princess, Peach, countless times from the evil King of the Koopas, Bowser.
|Neutral Special Move||Fireball||Mario 64 fires a small ball of fire that bounces along the ground seven times before extinguishing.|
|Up Special Move||Super Jump Punch||Mario 64 jumps upwards with his fist above his head. Opponents emit coins when hit.|
|Down Special Move||Mario Tornado||Mario 64 spins around quickly, trapping enemies before launching them off.|
|Final Smash||Mario 64 Finale||Mario 64 fires two large fireballs that spin around each other as they rush across the stage horizontally.|
|Up taunt||Grows to a large size as if using a Super Mushroom power-up, before shrinking back down. The size Mario grows to stacks with the Super Mushroom item or other instances that increase sizes.|
|Side taunt||Twirls as he removes his cap. This is similar to his level clear pose from the New Super Mario Bros. series.|
|Down taunt||Spins around in mid-air with his arms and legs outstretched before falling on his back. This is similar to Mario's defeat pose from Donkey Kong.|
On-Screen Appearance Edit
A warp pipe appears out of the ground, and Mario happily jumps out of it. The pipe then slides back into the ground. This is near-identical to the opening of Super Mario 64.
Victory Fanfare Edit
The victory fanfare used by characters of the Super Mario series in the original Super Smash Bros.. It is a remix of the original level clear theme from Super Mario Bros., directly ripped from the aforementioned Smash title.
Victory Poses Edit
Mario 64's victory poses are reused from Super Smash Bros.:
- Jumps and turns around simultaneously with one arm in the air (also his character selection animation).
- Spins one arm and punches the screen, saying "Here we go!".
- Hops twice to the right then stops in front of the screen.
- Mario's always looked the same in artwork, but in game's, he's changed multiple times. In the original Super Smash Bros., he was very pointy, but this made him charming in his own way. Even though he looks different, this guy is still Mario... though he's slightly different in the way he fights. For one, he's much more..... cartoony than every other fighter.
-  Super Mario 64
-  Super Smash Bros.
Mario 64 [Alt]
- Here we see an artist's rendition of how Wario would have looked like on the Nintendo 64. Wait a minute. No, that's just Mario dressed in Wario's garb. Though he looks like Mario, this classic version of the famous plumber is taken directly from the original Super Smash Bros.. And this doesn't just mean his appearance, but also his sound and visual effects. You can even see Mario's skeleton when he gets hit by an electric-based attack!
-  Super Mario 64
-  Super Smash Bros.
Mario 64 Finale
- Grab the Smash Ball and unleash Mario 64's ultimate power! The problem is.... his ultimate power is the exact same as Mario's. Sure the fireballs look more flat, but its basically the same thing. But that's not a bad thing, right? I mean, who doesn't like Mario's Final Smash? Bowser, maybe.
- Super Smash Bros. Strife
Alternate Costumes Edit
|Mario 64's alternate costumes|
| || || || |
| || || || |
|00||Based upon Mario's appearance in Super Smash Bros. (and, consequently, Super Mario 64).|
|01||Mario's yellow palette swap from Super Smash Bros..|
|02||Mario's brown palette swap from Super Smash Bros..|
|03||Mario's blue palette swap from Super Smash Bros..|
|04||Mario's green palette swap from Super Smash Bros..|
|05||Based off Mario's costume while under the effects of a Fire Flower.|
|06||Based off Waluigi's current appearance; specifically from Mario Kart 8.|
|07||Based off one of Mario's alternate palette swaps from Mario Golf.|
|08||Based off one of Mario's alternate palette swaps from Mario Golf.|
- While the final game uses Mario's model from Super Smash Bros. with slightly upgraded textures, early artwork for Mario 64 found in the game's files suggest that the model and textures were originally going to be ripped directly from Super Mario 64.
- Mario 64 is the only playable character in the base game of Super Smash Bros. Strife not to:
- Have a sticker based off them.
- Appear in the game's storyline.
- Be listed alongside other playable characters from their respective series on the final character select screen.
- Have their trophy appear in Subspace Secrets.
- Have a side special move.
- Directly reuse taunts from another character. In this case, he uses Mario's down and side taunts with variations being only due to their different models.
- Mario 64 and Yoshi are the only characters in Strife not to use the standard "bubble" shield. In Mario 64's case, he uses the "bubble" shield's original appearance from Super Smash Bros..
- Mario 64 is one of five characters that can be fought last in the Smash Gauntlet mode. In Mario 64's case, he is always fought last once he is unlocked. The other five characters are Linkle, Tapu Koko, Noctis, and Tethu & Isuna.
- Mario 64 is also the only opponent in Smash Gauntlet who is not fought by their chronological debut. If he was, he would be fought directly before Pichu.