|This article explicitly refers to this character in regards to their appearance in Super Smash Bros. Strife. For information on this character in other contexts, see Meloetta.|
|Debut title||Pokémon Black and White Versions|
|System of origin||Nintendo DS|
|Year of debut||2010|
Meloetta has the power to switch between its Normal/Psychic-type Aria Forme and Normal/Fighting-type Pirouette Forme by using its down special move. Both of its two different formes share attacks, but differ in terms of stats and such; with Aria Forme being faster and lighter but dealing less damage, and Pirouette Forme being slower and slightly larger but dealing more damage.
Megumi Nakajima reprises the role of Meloetta after previously voicing the Mythical Pokémon in the Pokémon anime series.
Meloetta is a Mythical Pokémon introduced in Generation V's Pokémon Black and White Versions and available only through online distribution and events. Like all other Legendary and Mythical Pokémon, Meloetta is not capable of evolving into another Pokémon, but is capable of changing its forme by using the Relic Song attack.
Despite its feminine appearance, Meloetta is genderless; though some in-game text incorrectly refers to Meloetta as a female.
|Neutral Special Move||Psybeam||Meloetta fires a music note encased within a small sphere of energy. The attack is charged over time, and when fully charged, unleashes a wave of interconnected spheres that create a short beam.|
|Custom Variants||Psysphere||The attack can now be charged manually as opposed to over time, but instead of creating a beam when fully charged, the sphere of energy travels further.|
|Psybullet||The attack is smaller and deals slightly less damage but travels at a faster speed. Unlike the normal variant, the attack can not be charged at all, but up to three can be thrown in succession.|
|Psyshock||The attack can be charged manually, as the sphere of energy explodes a short distance after being thrown; with charging the attack increasing the range of the explosion.|
|Side Special Move||Zen Headbutt / Close Combat|| The attack changes depending on which Forme is performing it.
Aria Forme Meloetta flies forwards a short distance as its body is encased within a veil of energy. Should it make contact with an opponent, Meloetta will fly through them but still deal slight damage.
Pirouette Forme Meloetta instead performs a pirouette that sends it flying forwards a much further distance but will stop once it makes contact with an enemy; falling helpless in the process.
|Custom Variants||Heavy Headbutt / Zen Kick||The distance travelled by both formes is swapped; with Aria Forme Meloetta travelling further but stopping the attack once it comes in contact with an opponent, and Pirouette Form not travelling as far but travelling through opponents.|
|Teleport||Both formes now travel the same distance, which is slightly further than Pirouette Forme's Close Combat. However, Meloetta teleports the distance, and as such no longer deals any damage in the attack; instead being more useful as an option for horizontal recovery.|
|Wake-Up Slap||Both formes have their attacks replaced by a powerful punching attack that deals more damage to shields than it does to opponents. If timed correctly, the attack can also reflect projectile.|
|Up Special Move||U-Turn||Meloetta jumps upwards as energy engulfs it, dealing damage as it comes in contact with an enemy, before travelling downwards a short bit. Coming in contact with an opponent bounces Meloetta upwards.|
|Custom Variants||Corkscrew||Meloetta does not travel upwards as far, but deals more damage when hit, and Meloetta traps opponents before knocking them away with the final hit.|
|Bounce||Meloetta jumps upwards a short distance before slamming downwards in a pink comet of energy that buries opponents on the ground beneath it, and meteor smashes those in the air.|
|Fly||Meloetta jumps higher and does not travel downwards at the end of the attack, but does not deal any damage.|
|Down Special Move||Relic Song||Meloetta sings, encasing itself in a pink energy that deals slight damage. Using the move changes Meloetta to its opposite forme.|
|Custom Variants||Sleepy Song||The attack deals no damage but instead puts opponents that touch it to sleep.|
|Boom Song||The attack deals massive damage and knockback but no longer changes Meloetta's forme; instead dealing slight recoil.|
|Mirror Song||The attack does not damage opponents unless hit by an attack; thus making this a counterattack. Nevertheless, Meloetta's forme changes.|
|Final Smash||Perish Song||Meloetta sings a song that travels across the screen, dealing damage as fighters come in contact with the musical staff that crosses from the screen.|
|Up taunt||Does a flip in the air and hums a song, before posing similarly to its official artwork for Generation V.|
|Side taunt||Stands on the tips of its toes and spins around happily before bowing.|
|Down taunt||Spins around in mid-air.|
On-Screen Appearance Edit
Meloetta appears out of a Poké Ball as music notes and treble clefts surround it.
Victory Fanfare Edit
The victory fanfare used by characters of the Pokémon series in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS / Wii U is reused for Super Smash Bros. Strife. The fanfare is a cover of an excerpt of the Pokémon Red, Blue, Yellow, and Green Versions title screen theme.
Victory Poses Edit
- Flies around in a circle before posing with one leg pointed upwards and its opposite arm against its hip.
- Floats up and down and laughs with its hands against is mouth.
- Pirouettes and jumps around before transforming from its Pirouette Forme into its Aria Forme.
The first two victory poses listed will show Meloetta in whichever Forme it takes at the end of the match; while the last will only occur if Pirouette Meloetta is the Forme taken at the end of a match.
Alternate Costumes Edit
|Meloetta's alternate costumes|
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|00||Meloetta's current appearances, based off its appearances from sixth generation Pokémon titles.|
|01||Switches the colour of the two Formes, with Aria Meloetta gaining pink eyes and red hair, and Pirouette Meloetta gaining blue eyes and green hair.|
|02||Based off the shiny variations of both Aria Meloetta and Pirouette Meloetta.|
|03||Derived from the colour schemes of Hilda and Hilbert, the female and male protagonists of Pokémon Black and White Versions.|
|04||Based on the colour scheme of Keldeo, another Mythical Pokémon introduced in Pokémon Black and White Versions.|
|05||Based off the colour schemes of Zekrom and Reshiram, the mascot Legendary Pokémon of Pokémon Black and White Versions.|
|06||Based off the colour scheme of Diancie, another Mythical Pokémon with a feminine appearance.|
|07||Based off the colour scheme of Shaymin, another Mythical Pokémon.|
|08||Derived from the colour schemes of Rosa and Nate, the female and male protagonists of Pokémon Black 2 and White 2 Versions.|
- Meloetta is one of the few playable characters in the Super Smash Bros. series to become playable after appearing in a different instalment as a character that can be summoned via an item.
- Other characters that fit this description are Charizard, who was a Poké Ball Pokémon in the first two Smash titles; Little Mac, who was an Assist Trophy character in Brawl; Isabelle and Isaac were both Assist Trophy characters in Smash 4 and Brawl, and Scizor and Victini were both Poké Ball Pokémon in Melee and Smash 4, before becoming playable in Strife.
- Pre-release screenshots showed that Meloetta's eyes and bindi originally did not change colour when using alternate costumes.