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Nintendo Land
Nintendo land wii u 1000.0
Series NintendoLandSymbol Nintendo Land
Based upon Nintendo Land
Wii U (2012)
Home to
Mr Takamaru

Nintendo Land is a stage in Super Smash Bros. Strife. It is based upon the video game of the same name.

Mr. Game & Watch is fought here in his unlocking battle once the specific criteria to do so has been met.

Stage Layout[]

SSBStrife stage layout - Nintendo Land

The stage consists only of a single platform, which rests totally flat. Fighters can travel upwards through the bottom of the platform should they be below it.

The screen in the background of the stage will occasionally display one of six different icons representing six different attractions from the game. Quickly afterwards, curtains will cover the background before pulling back to reveal that the stage has been moved to one of the following attractions: Pikmin Adventure, Metroid Blast, Luigi's Ghost Mansion, Animal Crossing: Sweet Day, Octopus Dance, Donkey Kong's Crash Course, or Takamaru's Ninja Castle. Each attraction has several unique aspects that alter the stage in different ways.

The Pikmin Adventure stage will have a giant robotic Bulborb appear from the right of the stage, which, like on the Distant Planet stage from Brawl, acts as a platform until its mouth opens. Once its mouth opens, it can eat fighters that come towards it, dragging them off-screen to KO them.

In the Metroid Blast stage, Samus' Gunship will occasionally fly on-stage, and temporarily hover beside the main platform.

The Luigi's Ghost Mansion stage will blacken the stage, though spotlights will appear on the fighters. At times, lightning will flash to illuminate the entire stage.

In the Animal Crossing: Sweet Day attraction, artificial ground will appear, making it so fighters can walk off-screen and past the blast lines, and a tree will appear in the background. If items are turned on, the tree will shake once to drop the different candies that are in its leaves. The pink candies can be eaten to restore a minimum amount of health, while the blue ones can be thrown to deal minor damage.

Like Animal Crossing: Sweet Day, the Octopus Dance stage will also feature extensions to the platform so fighters can walk off-screen. As the attraction takes place underwater, the stage has lowered gravity, allowing fighters to jump much higher and fall at a slower rate. It does not effect speed at which a fighter moves or attacks, however.

The Donkey Kong: Crash Course stage will include a variety of new platforms. Two platforms appear on the left and right of the stage, and will raise or lower at random intervals. The main platform will also tilt in one direction while in the attraction.

Lastly, the Takamaru's Ninja Castle attraction features the origami ninjas in the background of the stage standing on various platforms. They can throw shurikens towards the stage, which deal slight damage to those they hit.

The attractions are only temporarily, and will revert back to the original platform after a short while. Up to three different attractions can appear in a single match.

Music[]

Music Description
Youtube play symbol
NintendoLandSymbol
Nintendo Land Medley The "Nintendo Land Medley" theme from Super Smash Bros. for Wii U, unchanged.
Youtube play symbol
NintendoLandSymbol
Nintendo Land "Nintendo Land" is a direct rip of the main plaza theme from Nintendo Land.
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NintendoLandSymbol
Pikmin Adventure "Pikmin Adventure" is a direct rip of the Autumn theme from the Nintendo Land attraction 'Pikmin Adventure'.
Youtube play symbol
NintendoLandSymbol
Metroid Blast "Metroid Blast" is a direct rip of the theme that plays during missions 1, 3, 6, 7, and 11 of the 'Metroid Blast' attraction in Nintendo Land.
Youtube play symbol
NintendoLandSymbol
Animal Crossing: Sweet Day "Animal Crossing: Sweet Day" is a direct rip of the theme that plays on stage 2 of the 'Animal Crossing: Sweet Day' attraction from Nintendo Land.
Youtube play symbol
NintendoLandSymbol
Octopus Dance "Octopus Dance" is a direct rip of the main stage theme from the 'Octopus Dance' attraction from Nintendo Land.
Youtube play symbol
NintendoLandSymbol
Donkey Kong's Crash Course "Donkey Kong's Crash Course" is a direct rip of the stage 2 theme from the 'Donkey Kong's Crash Course' attraction from Nintendo Land.
Youtube play symbol
NintendoLandSymbol
Takamaru's Ninja Castle "Takamaru's Ninja Castle" is a direct rip of the scene 1 and 2 theme from the 'Takamaru's Ninja Castle' attraction from Nintendo Land.
Youtube play symbol
MMCSymbol
Douchuumen "Douchuumen" is a direct rip of the theme of the same name from The Mysterious Murasame Castle. Its CD must be collected before it is capable of playing on the stage.
Youtube play symbol
MMCSymbol
Mysterious Murasame Castle Medley The "Mysterious Murasame Castle Medley" from Super Smash Bros. for Wii U. Its CD must be collected before it will play on the stage.
Youtube play symbol
MarioSymbol
Luigi's Mansion Theme The "Luigi's Mansion Theme" from Brawl, unchanged. Its CD must be collected before it will play on the stage.
Youtube play symbol
MarioSymbol
Luigi's Mansion Series Medley The "Luigi's Mansion Series Medley" from Super Smash Bros. 4, unchanged.
Youtube play symbol
MarioSymbol
On the Hunt -Gloomy Manor Ver.- "On the Hunt -Gloomy Manor Ver.-" is a direct rip of the "On the Hunt" theme heard in Gloomy Manor from Luigi's Mansion: Dark Moon. Its CD must be collected before it will play on the screen.
Youtube play symbol
FindMiiSymbol
Save the World, Heroes! The "Save the World, Heroes!" remix from Super Smash Bros. 4.
Youtube play symbol
Game&WatchSymbol
Flat Zone The "Flat Zone" remix from Super Smash Bros. Melee, unchanged. Its CD must be collected before it will play on the stage.
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Game&WatchSymbol
Flat Zone 2 The "Flat Zone 2" remix from Super Smash Bros. Brawl, unchanged. Its CD must be collected before it will play on the stage.
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SpecialStagesSymbol
Culdcept The "Culdcept" remix from Super Smash Bros. 4, unchanged. Its CD must be collected before it plays on the stage.

Trivia[]

  • At one point in the announcement trailer for Super Smash Bros. Strife, where the stage was first revealed, the Mario Chase icon appeared on the screen. It, like the icons for the other attractions that do not appear, does not in the final game.
Super Smash Bros. Strife   Stages
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