|This article explicitly refers to this character in regards to their appearance in Super Smash Bros. Strife. For information on this character in other contexts, see Pichu.|
|Debut title||Pokémon Gold and Silver Versions|
|System of origin||Game Boy Color|
|Year of debut||1999|
Pichu (Japanese: ピチュー Pichu) is an Electric-type creature from the Pokémon series, and a veteran fighter to the Super Smash Bros. series. Pichu was introduced as a playable character in Super Smash Bros. Melee, where it was a clone of Pikachu that damaged itself as it used electric attacks. For its appearance in Super Smash Bros. Strife, Pichu's moveset was heavily modified, and it is no longer a clone of Pikachu.
Shoko Nakagawa provides the voice of Pichu, having previously done so for the film Pokémon: Arceus and the Jewel of Life.
Changes from Super Smash Bros. Melee Edit
Pichu now has a Final Smash.
In comparison to Pikachu, Pichu is much smaller.
Pichu is slightly lighter than in Melee.
Pichu no longer damages itself with a majority of its attacks.
Pichu dashes at a faster speed.
Pichu has several new standard and aerial attacks.
Pichu has new special moves, in order to further differentiate it from Pikachu. Without customization, all special attacks no longer deal recoil damage to Pichu on use.
- Pichu's new standard special attack is Thunder Shock, which is somewhat based upon Pikachu's Thunder Jolt.
- Pichu's side special attack is Quick Attack. Quick Attack acts somewhat similar to Weavile's False Swipe attack from Brawl.
- Pichu's up special attack is Volt Tackle, which acts somewhat similar to Pikachu's up special move.
Pichu now uses the attack Electroweb to grab opponents. Electroweb also allows it to tether recover.
Pichu is the electric-type Baby Mouse Pokémon, and the pre-evolution of Pikachu. Introduced in Pokémon Gold and Silver Versions, Pichu evolves into Pikachu when levelled up with high friendship.
Pichu has been used as a secondary mascot for the Pokémon series on several occasions, with two Pichu (nicknamed the Pichu Brothers) gaining their own series of animated shorts that can be viewed through the Nintendo GameCube title Pokémon Channel. Several variations of Pichu have also appeared throughout the games and anime, including a spiky-eared Pichu and a Pikachu-coloured Pichu.
|Neutral Special Move||Thunder Shock||Pichu covers itself in electricity before firing a small bolt of electricity a small distance in front of it. Holding the attack button increases the distance and damage.|
|Custom Variants||Discharge||Pichu no longer fires a bolt of electricity, but instead the electricity it covers himself in while charging deals damage and traps opponents within it. Holding the attack button prolongs the amount of time Pichu discharges, but holding the attack button down too long will cause Pichu to take damage.|
|Thunder Bolt||The bolt that Pichu fires is angled downwards, and bounces off the first platform it comes in contact with. The bolt deals less damage and can not be charged, but has much more range.|
|Charge Beam||Pichu can no longer charge the attack, as it is now charged over time; indicated by Pichu gaining a yellow glow. The amount of damage dealt is lessened unless at full charge, at which is deals a large amount of damage, knockback, and a slight bit of recoil damage to Pichu.|
|Side Special Move||Quick Attack||Pichu dashes forwards at a high speed, dealing some damage to those in its way. Pichu ends the attack with a kick that knocks away fighters.|
|Custom Variants||Double Team||Pichu dashes forwards and back again. The first hit acts normally, while the second deals slightly more damage and does major damage to shields.|
|Thunder Punch||Pichu dashes a short distance ahead before punching with a discharge of electricity. Does not have as much range, and the attack takes longer to happen, but deals more damage.|
|Volt Tackle||Pichu dashes forwards a longer distance as it is covered with electricity. Deals less damage, but travels further and quicker.|
|Up Special Move||Volt Switch||Pichu dashes upwards a short distance to deal damage. If it comes in contact with an opponent, it bounces upwards a longer distance a second time.|
|Custom Variants||Play Nice||Pichu travels upwards a much longer distance but does not deal damage until the very end of the attack, in which Pichu punches to deal minor damage.|
|Return||Pichu travels upwards a longer distance, but if it comes in contact with an opponent, Pichu will deal as much damage as it currently has, but take 1.5% of its current damage as recoil and begin to fall downwards.|
|Frustration||Pichu travels upwards a slightly longer distance, but deals more damage. If it comes in contact with an opponent, it does not travel upwards.|
|Down Special Move||Disarming Voice||Pichu fires a pink projectile forwards that traps opponents within it and brings them along. It does not deal any knockback, but can stun opponents and push them off the stage.|
|Custom Variants||Signal Beam||The attack travels further and deals more damage, but does not trap opponents; instead travelling through them.|
|Shock Wave||The attack travels a shorter distance and deals slightly less damage, but traps the opponents it comes in contact with in place.|
|Toxic||The attack travels a much shorter distance and at a slower speed, but deals more damage and deals knockback.|
|Final Smash||Iron Tail||Pichu strikes forwards with its tail. If it comes in contact with an opponent, Pichu will hit them several more times before knocking them forwards.|
|Up taunt||Charges up electricity, which surrounds Pichu for a moment.|
|Side taunt||Jumps up and down, while chanting its name.|
|Down taunt||Lies on the ground and rolls around while chanting its name.|
On-Screen Appearance Edit
Pichu pops out of a Poké Ball with small sparks surrounding it as it sits, before scratching its left ear and standing up.
Victory Fanfare Edit
The victory fanfare used by characters of the Pokémon series in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS / Wii U is reused for Super Smash Bros. Strife. The fanfare is a cover of an excerpt of the Pokémon Red, Blue, Yellow, and Green Versions title screen theme.
Victory Poses Edit
Two of Pichu's victory poses are reused from Melee, while the other is based off of one of Pikachu's from the same game.
- Spins around once, then jumps up twice while clapping its feet.
- Jumps to the top of the screen, then lands.
- Ears perk, and it scratches its left ear.
Alternate Costumes Edit
|Pichu's alternate costumes|
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|00||Pichu's current appearance, based off its appearances from sixth generation Pokémon titles.|
|01||Pichu gains a red hat and neckerchief.|
|02||Pichu gains a blue hat and neckerchief, as well as slightly more monotonous fur.|
|03||Pichu gains a purple hat and neckerchief, as well as much more saturated fur.|
|04||Pichu gains a green hat and neckerchief, as well as slighty darker fur.|
|05||Pichu gains a yellow hat and neckerchief, as well as white fur.|
|06||Pichu gains a cyan hat and neckerchief, as well as white fur.|
|07||Pichu gains an orange hat and neckerchief, as well as golden fur.|
|08||Pichu gains a white-cyan hat and neckerchief, as well as black fur with white accents.|