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PokéPark (SSBStrife)

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PokéPark
PokePark Meadow Zone
Series PokémonSymbol Pokémon
Based upon PokéPark Wii: Pikachu's Adventure
Nintendo Wii (2009)
Home to
SSBStrife head icon - Pikachu 0 SSBStrife head icon - Jigglypuff 0 SSBStrife head icon - Mewtwo 0 SSBStrife head icon - Pichu 0 SSBStrife head icon - Lucario 0 SSBStrife head icon - Squirtle 0 SSBStrife head icon - Ivysaur 0
SSBStrife head icon - Charizard 0 SSBStrife head icon - Greninja 0 SSBStrife head icon - Scizor 0 SSBStrife head icon - Blaziken 0 SSBStrife head icon - Victini 0 SSBStrife head icon - Meloetta 0 SSBStrife head icon - Tapu Koko 0

PokéPark is a stage in Super Smash Bros. Strife. It is a travelling stage, where fighters are lifted by a platform to various areas in the PokéPark from PokéPark Wii: Pikachu's Adventure.

Ivysaur and Squirtle are fought here in their unlocking battles once the criteria to do so has been met.

Stage Layout Edit

As previously stated, the stage has the fighters transported to various areas of the PokéPark. A long flat platform will rise from under the ground to lift fighters to the different Zones. The fighters always begin in the Meadow Zone, and are lifted to, in order: the Beach Zone, the Iceberg Zone, the Haunted Zone, Sky Pavilion, the Meadow Zone, the Beach Zone, et cetera.

SSBStrife stage layout - PokePark 1

The Meadow Zone is the first, and the most simplest, of the zones that the fighters are lifted to. The Meadow Zone consists of a sole platform, which extends to both side of the screens and off towards the blast lines. The Ω variant of the stage is set in this area.

SSBStrife stage layout - PokePark 2

The Beach Zone is the second of the Zones traveled to. The stage takes place primarily at on a bridge, the left side of which bends downwards at a slight curve. The bridge extends to both sides of the screen, evening out towards the right side of the stage. The bridge can be fallen through from both the top and bottom.

On the left of the stage, below the bridge, is a small sandy mound that extends off the left of the stage towards the blast line. The right of the mound extends up to a pool of water, which fighters can stand in as it is shallow enough.

SSBStrife stage layout - PokePark 3

Next, the Iceberg Zone. The Iceberg Zone, like the other two zones, stretches to both ends of the screen towards the blast lines. Despite this, it is not entirely flat; the right side of the stage has a large icy plateau, while the left has a large tree which disallows fighter to travel off towards the blast line in that direction. The large plateau on the right is made of ice, and as such, the fighters have less traction and will slide around.

SSBStrife stage layout - PokePark 4

Unlike the other Zones, the fighters do not directly enter the Haunted Zone, instead fighting atop the large mansion in which it is set. Unlike the previous Zones, it does not reach to the blast lines, with two chasms located on both sides of the symmetrical platform.

The main platform is of a very odd shape, with three pointed roofs located on both ends of the platform, and the centre. These pointed roofs can make fighting difficult, and as such, the fighting usually ends up occurring in-between each of the roofs, where the roofs flatten out.

SSBStrife stage layout - PokePark 5

Finally, the fighters are brought to the Sky Pavilion. The Sky Pavilion consists of a large platform surrounded on both sides of it. The Sky Pavilion will randomly have small semi-soft platforms that will appear in one of three variations: one long platform that rests parallel to the main platform, two smaller platforms that float higher than the platform off the left and right sides of the stage, or three even-smaller platforms located in a triangular pattern. Unlike some other stages from the series, fighters can not travel to the opposite end of the stage by going underneath the main platform, as pillars hold up the main platform and act as walls to block fighters.

Hazards Edit

A single Pokémon can appear in the background of each Zone during battle, each messing with the fighters in unique ways.

In the Meadow Zone, Venusaur can appear from the background. Venusaur uses Frenzy Plant, summoning a giant tree whose roots can deal damage when touched due to being coated in spikes.

In the Beach Zone, Lapras will use Surf. First, the bottom of the stage will flood, forcing fighters to fight on the bridge or risk drowning in the water. After flooding it, Lapras will surf on the water, and jump from the background over the bridge, bringing a large wave of water with it. Lapras deals damage when touched, and the wave also deals damage, though the amount is less.

In the Iceberg Zone, Empoleon can appear in the background, and will use Waterfall on the icy plateau. The waterfall freezes opponents standing on the plateau, but otherwise deals damage and knocks them away if hit anywhere else.

In the Haunted Zone, Gastly will appear. Gastly uses Confuse Ray or Psychic. Depending on the move used, Gastly will either decrease the gravity on the stage, or reverse the fighter's controls.

Lastly, on the Sky Pavilion, Mew will periodically appear in the background and change the weather, using Sunny Day, Rain Dance, Hail, or Sandstorm. Sunny Day resets the weather back to normal; Rain Dance summons a thunderstorm, which can electrocute the floating platforms should they be on the stage; Hail deals slight damage every few seconds to every fighter; and Sandstorm makes it harder to see the battle.

Music Edit

Music Description
Youtube play symbol
PokémonSymbol
Meeting Place "Meeting Place" is a direct rip of the Meeting Place theme from PokéPark Wii: Pikachu's Adventure.
Youtube play symbol
PokémonSymbol
Meeting Place (Remix) "Meeting Place (Remix)" is a boisterous orchestral remix of the Meeting Place theme from PokéPark Wii: Pikachu's Adventure. When it plays on the stage, it will change slightly depending on which Zone the battle is currently set.
Youtube play symbol
PokémonSymbol
Battle in the PokéPark 1 "Battle in the PokéPark 1" is a direct rip of the battle theme from PokéPark Wii: Pikachu's Adventure.
Youtube play symbol
PokémonSymbol
Battle in the PokéPark 2 "Battle in the PokéPark 2" is a direct rip of one of the battle themes from PokéPark 2: Wonders Beyond.
Youtube play symbol
PokémonSymbol
Rayquaza's Balloon Panic "Rayquaza's Balloon Panic" is a remix of the Rayquaza's Balloon Panic minigame theme from PokéPark Wii: Pikachu's Adventure.
Youtube play symbol
PokémonSymbol
Rotom's Spooky Shoot-'em-Up "Rotom's Spooky Shoot-'em-Up" is a direct rip of the Rotom's Spooky Shoot-'em-Up minigame theme from PokéPark Wii: Pikachu's Adventure. Its CD must be collected before it plays on the stage.
Youtube play symbol
PokémonSymbol
Salamence's Air Ace "Salamence's Air Ace" is a direct rip of the Salamence's Air Ace minigame theme from PokéPark Wii: Pikachu's Adventure. Its CD must be collected before it plays on the stage.
Youtube play symbol
PokémonSymbol
Hide-and-Seek "Hide-and-Seek" is a jazzy remix of the Hide-and-Seek theme from PokéPark Wii: Pikachu's Adventure.
Youtube play symbol
PokémonSymbol
Wish Palace "Wish Palace" is a direct rip of the Wish Palace interior theme from PokéPark 2: Wonders Beyond.
Youtube play symbol
PokémonSymbol
Cake Contraption "Cake Contraption" is a direct rip of the Cake Contraption minigame theme from PokéPark 2: Wonders Beyond.
Youtube play symbol
PokémonSymbol
Battle Royale Rumble "Battle Royale Rumble" is a direct rip of the Battle Royale theme from Pokémon Rumble. Its CD must be collected before it plays on the stage.
Youtube play symbol
PokémonSymbol
Poké Floats "Poké Floats" is a direct rip of the Poké Floats stage theme from Super Smash Bros. Melee.
Youtube play symbol
PokémonSymbol
Pokémon Stadium "Pokémon Stadium" is a direct rip of the Pokémon Stadium stage theme from Super Smash Bros. Melee. Its CD must be collected before it plays on the stage.
Youtube play symbol
PokémonSymbol
Cipher Admin Miror B. "Cipher Admin Miror B." is a direct rip of the Miror B. battle theme from Pokémon Colosseum. Its CD must be collected before it plays on the stage.
Youtube play symbol
PokémonSymbol
Battle! On the GO "Battle! On the GO" is a direct rip of the Gym Leader and gym trainer battle theme from Pokémon GO.
Youtube play symbol
PokémonSymbol
Pokémon Center (Pokémon Red / Pokémon Blue) The "Pokémon Center (Pokémon Red / Pokémon Blue)" remix from Super Smash Bros. Brawl, unchanged.
Youtube play symbol
PokémonSymbol
Cherrygrove City "Cherrygrove City" is a remix of the Cherrygrove City overworld theme from Pokémon HeartGold and SoulSilver Versions. Its CD must be collected before it plays on the stage.
Youtube play symbol
PokémonSymbol
Ragged Mountain "Ragged Mountain" is a direct rip of the Ragged Mountain theme from Pokémon Mystery Dungeon: Gates to Infinity.
Youtube play symbol
PokémonSymbol
Capture! Gengar "Capture! Gengar is a direct rip of the theme of the same name from Meitantei Pikachū: Shin Konbi Tanjō. Its CD must be collected before it plays on the stage.

Trivia Edit

  • According to Masahiro Sakurai, director of the Super Smash Bros. series, Creatures, Inc. - whom developed both PokéPark titles - provided many of the assets used in the stage. Had the assets not been provided, the stage would be either "very different" or absent completely.
Super Smash Bros. Strife   Stages
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