| Zero Escape|
|Publisher|| Spike Chunsoft,|
Rising Star Games
|First release||999: Nine Hours, Nine Persons, Nine Doors (2009)|
|Console of origin||DS|
The Zero Escape universe refers to the Zero Escape series in reference to its appearance within the Super Smash Bros. fighting game series. Zero Escape is a series of adventure-puzzle visual novels based around the many-worlds interpretation. The series consists of three games, all of which have been critically acclaimed: 999: Nine Hours, Nine Persons, Nine Doors, Zero Escape: Virtue's Last Reward, and Zero Time Dilemma.
The Zero Escape series was first released on the Nintendo DS handheld, and its subsequent entries have later seen releases on the Nintendo 3DS. Despite this, the series has not seen any canonical representation within the Super Smash Bros. series.
Fanon Representation Edit
Spike Chunsoft aided in the development of Super Smash Bros. Strife, and received thanks in the form of trophies of characters from some of their IPs. Zero Escape was one of those IPs.
In Super Smash Bros. Strife, the series is not classified as its own universe, instead lumped into the greater "Spike Chunsoft" universe.
| ||Junpei Tenmyouji||Junpei, a simple college student, had no reason to be kidnapped by Zero and forced to play his Nonary Game aboard a sinking ship with bracelet number 5 on his wrist. But that was the moment his whole life changed. Since then, Junpei has appeared in all three Zero Escape games, always as a victim of the Nonary or Decision Games|
| ||Zero||Throughout Spike Chunsoft's Zero Escape series, there have been at least three people using the pseudonym of Zero. In each game, Zero is the mastermind behind whatever game his prisoners are forced to play, whether it be a Nonary Game or Decision Game. His true identity also varies throughout the series.... 'he' may not even be male! The first Zero traps nine people within a sinking ship and forces them to complete rooms of puzzles to escape. Those that come after base some of their ideas off the first Zero... but they tend to ramp up the stakes.|